CharacterReplacer Short description: Enables one to replace base characters in maker and the janitor from the darkness DLC. It allows control over most aspects of the game. EnableResize Short description: Enables window resizing. KKExpandMaleMaker Short description: Expands the options available in the male maker by allowing the heigh to be changed and gives access to other options.
Unless otherwise noted latest version should continue to work with older versions of plugins. ImageSeriesRecorder Short description: Tool for rendering a series of images together within koikatsu. InputHotkeyBlock Short description: Prevents plugin hotkeys from triggering while typing in an input field.
This allows longer names and other properties stored as text. So that when you load an invalid scene character studio doesn't crash. How long until it is activated during H Author s : Made by Essu and further edited by Deathweasel to have config options.
Such as thigh stocking squeeze. As mentioned this plugin on its own won't do much unless clothing mods make use of this option. Warning may not work in acquintance with other plugins that serve as a shortcut to options.
Adjusting accessories beyond the limit and further movement 0. E in the gym map within H-Scenes characters will change into P. E outfit. NightDarkener Short description: Plugin that darkens the map in Free H scenes set at night to something slightly more realistic. Configurable, can go down to horror levels of darkness. E Adds an additional UI element which can be toggled with L which in turn allows one to rename much more in the tree node view than it was possible before.
Studio Camera Tweaks GUID: StudioCameraTweaks Short description: Plugin that tweaks the way the camera tool in the workspace works whenever spawning a new one, instead of it being spawned in a origin to be tweaked thoroughly to get the right angle it'll spawn with the angle that ones camera has in studio instead. Core Short description: Adds more character customization settings.
Comes with some overrides that enable half off state for some vanilla pantyhose. Everyone has some sort of style, if you like it or not, the way you look defines your attractive attributes. Any visual elements that Sims represent themselves with are taken into account when measuring how attractive they are. Any distinct element of a Sim is quantified, including Custom Content, and compared with preferences of others.
Everyone has their preferences. Maybe you like long hair, or the color green, or fancy dresses, or maybe you dislike glasses or hate facial hair. Whatever you like or dislike is important in finding the match of your dreams. But opinions change, and so do preferences. At any point, any Sim, or group of Sims, can get their preferences adjusted. Anything can be liked, dislike, or simply ignored - to fit what seems to be correct with Sims personality.
Any Sim with a romantic partner will automatically adjust to be attracted to them. Sims with still alive parents will learn from their style and know its value. Others will try to fit with what is the most popular or just like whatever they are already into.
And obviously, you can decide what is better and regenerate preferences based on one of these rules. Unique World.
Every world is different, populated with varied looking Sims, and many opportunities to find a match. If your game has mostly similar looking Sims, that will establish a very strong common style, making Sims that stand out that much more unique. Each and every attractive attribute has its value. That creates a great opportunity for any Sim that is bald, making being bald so much more rare. Having rare style means that you stand out, and if someone likes your bald Sim then they will be so much more special for them.
When spending time at a public venue or at a house party, you get an occasion to look at other Sims. Maybe you will notice someone new at the other side of the bar, or walk right by them - a particularly attractive individual. Or take action on the spot. Still, a missed opportunity to interact is nothing to cry about. Sims will remember every hottie they encountered and think or dream about them. Let the heart speak. Magnetic Relationships. Sims are encouraged to interact with anyone they found the most alluring.
And when they get to socializing, being attractive makes it so much easier. Your every word creates an aura of romance, and your jokes seem to be a little bit funnier. Ever felt like a Sim visits you all the time because they have a crush on you, but never act on it in any way? That should change with Suggestive Looks. An opportunity for some action.
Sims that find others attractive can now catch their attention with Suggestive Looks that have a pretty obvious meaning. They know they want you and this is them initiating a possibility for an intimate encounter. Sometimes it's tiring to initiate everything yourself.
With Suggestive Looks, if Sims know each other, interacted with each other, and are around each other, there's a possibility of the NPC Sim moving things forward. Accepting their advances allows you to do whatever you want with them, whether that's just limitless romancing or nudity and sex. Both of you want to have some fun and all you needed is them to give you some kind of hint. Some limitations are in place for this to not be too common, prevent unwanted cheating, or not happen between two Sims that definitely shouldn't be looking at each other.
Otherwise, it can happen anywhere and at any time. As you might notice, not everything that's possible to configure in regular Attractiveness is available in Simple Attractiveness. Certain preference options have been simplified to correspond to multiple preferences in regular Attractiveness. Your selections in CAS Attractiveness will automatically synchronize with in-game Attractiveness choices.
This does not work the other way around, meaning that your choices of Attractiveness in-game won't synchronize with choices in CAS. That's because of the process of simplification and because of the limit of likes and dislikes. CAS choices take priority and will always take precedence over your in-game choices.
Note that because choices in CAS take precedence, changing a preference of something in-game that is an established choice in CAS will not work and that change will be overridden by the CAS selection. Not selecting anything in CAS will not remove your choices in-game. Sims will react to the attractive body of their conversation partner. This will give your played Sim an idea if they like what they see and you the idea if you want to see them together. These moodlets do not always appear during a conversation and stop showing up once a certain level of friendship or romance is reached.
Nudity Pressure. Sims gradually begin to feel the pressure of being naked in an uncomfortable situation. Sims get embarrassed if pushed to their limit of being naked in an uncomfortable situation 'Nudity Pressure Switch' setting to disable the pressure behavior. Sims can now undress in a lot more situations instead of immediately claiming they aren't ready for it. This of course comes with a cost, as undressing in a setting that causes a Sim to get uncomfortable will still result in them dressing up and a bit of embarrassment.
Sim Naturism or Exhibitionism skill still defines the limit of how much they are comfortable with undressing outdoors or around others.
They can still attempt undressing in risky situations with a low skill level, but that can end up getting uncomfortable and embarrassing. Revealing and Underwear outfits not contribute to Sim nudity skills With the new ability to push Sims into uncomfortable situations, they get a lot more chances to get used to nudity.
This makes gaining skill from revealing or underwear outfits somewhat obsolete and removes random skill gain when unwanted.
Mirror usage is an exception to this, as you can still use it to level up. Nudity Proximity With Nudity Proximity moodlets, Sims will have a constant reaction to their bare surroundings. The type of Nudity Proximity moodlet depends on the Attractiveness towards the Sims around. If an attractive Sim is nearby, you will receive a positive moodlet, but otherwise it will be negative. For users with Attractiveness disabled, there is no negative moodlet, and a positive one depends on Sim gender preference.
It takes around 10 in-game minutes for these to show up and disappear, as this is using the base game proximity implementation. Regular reactions to nudity are untouched. Introducing Nudity Enthusiasts is cool and all, but how do Sims become one in regular gameplay? Social interactions and the 'Nudist Hangout' lot trait!
Make any lot a Nudist Hangout and Sims visiting it will slowly convert to Nudity Enthusiasts, either by hanging out at the place or from talking to others about it. This can be a perfect fit for a nudist beach if you want it to affect Sims and get them to enjoy the naked life.
Oh, and the previously named "Nudist" lot trait is now a "Casual Nudity" lot trait to reflect its purpose better. Sims at lots that allow for Casual Nudity will simply not mind being naked but won't develop any interest in the matter on their own.
Everyone But Nudity Enthusiasts' door lock If you're interested in making locations that only allow Nudity Enthusiasts or Exhibitionists you can use the new door lock!
This way entire buildings or specific areas can be made exclusively for nudity lovers. Select Sims to alter, set new rules for them to obey, and watch the game work the way you want it.
First step is to create a Protocol and add Sims to it. You can either add Sims individually or add them in groups using categories. Next step is to set the rules of the Protocol. Currently, they are focused on preventing things from happening, but more rules can be added that do the opposite or modify behavior rather than just banning it. The rule will only apply to the Sims you selected and this is the default state when the rule does not specify which Sims are affected.
Rules that specify "Sims Outside Protocol" mean all of the Sims that were not added to the Protocol in the first step. The rule will only apply to the Sims that aren't selected. Included in this step is setting restrictions of the Protocol, but that's optional. Does it only apply during the day? Does it only happen outdoors? Should it only matter at a specific venue? Or maybe even at a specific location in the game? You can adjust all of these things using restrictions. Last step is to name it and give it a pretty icon.
All of the Protocols you create are saved and ready to be modified or deleted. To remember which is which and what they do, giving them a good name or icon is essential. So consider doing that. This setting is disabled by default. Due to some technical limitations, some sex animations will end up displaying effects and props incorrectly. Some geometry clipping might occur as well. These are not game-breaking issues, but the user should be warned about it for the sake of animators sanity.
This feature is still in an early stable, so you might notice that some comfort options are lacking, but they will come later. Sims will now sweat from some good sex, or a hard workout, and their wet bodies will glisten in the sun. Giving your Sims a workout will result in a gradually increasing layer of sweat on their body. With that, you can easily tell how much effort they put into trying to stay healthy and fit. Hot Activities. Anything that increases Sims body heat is going to make them sweat.
Jogging, push ups, sit ups, stretching, running on a treadmill, climbing, boxing, practicing fighting, using a workout machine, playing basketball, skating, doing yoga, using a steam room, working out in front of a TV, fighting or sparring with someone, having sex, or taking an angry poop.
On hot sunny days, Sims will be sweating a lot more when performing actions outdoors. And sweating as much as a Sim possibly can, will make them uncomfortable. Cool Relief. When Sim is done with their sweaty activities, all it takes to remove sweat is to gain hygiene back.
Take a shower, a bath, go swimming, or use the sleeping pod. Simply waiting will gradually remove sweat as well. Technical Details. Watch your Sim pubic hair grow or not , stylize it, and dye it. How odd. Every default available style supports 8 natural hair colors, but any color or combination of colors is supported.
When first using a random style is picked for every Sim. You can change the style at any time using any mirror object, or simply by clicking on any NPC Sim. Additionally, a Rainbow color combination is included as an example of a custom color combination. When first using the color of pubic hair is based on Sim hair color, eyebrows color, or facial hair color. If none provides a natural hair color, a random one is picked.
You can change the color at any time using any mirror object, or simply by clicking on any NPC Sim. For your convenience. To sum up, every adult Sim is given random pubic hair of a color that fits their natural hair color. Or you can straight up disable pubic hair for any Sim.
With it, you can select Sims from the world and which pubic hairstyles should be included in the randomization process. The internet is already providing users with pubic hair that can be manually applied in CAS. WickedWhims pubic hair system will automatically detect that a Sim is using manually applied pubic hair and disable itself for these Sims. You can easily have some Sims using manually applied in CAS pubic hair and some using dynamic pubic hair.
When you decide to give a Sim fancy trimming, that hair will eventually regrow. By default, Sims pubic hair growth is dependent on their lifespan. Additionally, this system supports custom lifespan provided by external mods like MCCC, so days vary depending on your configuration. Or disable growth completely. Or disable growth per Sim. So many options! Instead, Sims pubic hair can be changed by simply clicking on them directly. If hair growing is not your thing, this is the setting you want to disable.
Crab Lice Crab Lice are parasitic insects that typically infest the human genital area and cause intense itching. They are separate from the Pubic Hair implementation and do not require Sims to have dynamic pubic hair to get infected. Crabs are typically contracted through sexual intercourse with infected Sims or from sleeping in infested beds of other non-household Sims. Once a Sim has any contact with Crab Lice, the parasites begin to acclimate to your body. Pubic Lice do not voluntarily leave, so proper treatment with specialized medication is required.
Any Sim can be asked about their health, assuming they are friendly enough to trust their judgment. This is the best indicator if they might be infected with some disease. Purchase this special shampoo and use it from your Sim inventory while showering or in a bath. Its effects are instantaneous and last for a day, protecting you from catching Crabs again. Non-Playable Sims who were infected will eventually understand what happened and medicate themselves as well, but it can take them around 3 days to deal with it.
Trim Pubic Hair' interaction available directly on the mirror To make keeping Sims pubic hair neat and stylized at all times, the "Trim Pubic Hair" interaction has been added to quickly access that function instead of clicking through three or more menu categories. Sims who want to stop the growth of their pubic hair now have to get a bikini wax. Start a new business of managing a Strip Club!
Prepare the stage, hire alluring dancers, turn up the music, and watch the money flow! Create an entirely new business - Strip Club. Just like retail stores, restaurants, and veterinary clinics, assign a lot for your Strip Club business and build it up from scratch. Simply take out your phone and buy a club! Build a Strip Club. Strip Club businesses come with the same requirements as a Nightclub venue but offer so much more.
Place the usual objects required by the venue and remember to include some extra seats and at least a Dancing Pole. You are free to build your club however you want, but the Dancing Pole and the Dancing Spot objects require some extra attention.
Every client looks for a seat to occupy once they begin watching dancers, so make sure to place multiple seats around every Dancing Pole and Dancing Spot.
Bartending and Charming. This is not required, but it can help you greatly when clients begin to climb up the stage instead of looking for a seat.
Manage a Strip Club. All of the managing functions are controlled from the special club managing category on your phone. Including designing dancers outfits, handling open hours, and viewing financial reports. Your club is configured by default to open at 7PM and close at 4AM , as these are the busiest hours for strip clubs. You can make your club open at all times by selecting the same open hour and close hour.
Dancers hired in your club will perform one of the three main tasks: Stage Dancing, Bartending, or Charming Clients. Each task can be assigned manually or you can let the dancers decide on their own depending on the current situation in the club.
Micromanaging or helping out yourself will improve the performance of your club, but the dancers are fully capable of doing everything themselves.
When hiring a dancer, pay attention to their skills. Dancers with good Charisma skill will be better at charming clients. Dancers with high Mixology skill will be able to offer better drinks which increases profits. All of the hired dancers define the type of your club with their gender and preference, allowing you to make a regular club, a gay club, or a mixed club.
This affects what kind of clients will visit your venue. Carefully selecting your employees will prevent certain clients from showing up. Dancers with the Stage Dancing task will look for the nearest or specifically assigned Dancing Pole or Dancing Spot to dance at. Each dance routine is randomly generated and can be altered at any moment by clicking on the dancer. Stage Dancers are one of the biggest reasons for clients to visit the club, so make sure you always have at least one on the stage.
Every dancer on the stage brings attention to clients that are willing to pay to watch some impressive moves. Dancing performance is the main factor that decides about the attention span of clients and the number of tips the dancer receives.
The main elements that contribute to the dancing performance are dancing skills, relationships with certain clients, and currently playing music.
The better the skills and relationships with clients, the higher the performance, which directly affects how high and frequent are the tips. The more tips a dancer receives, the fewer clothes are on their body. It offers a whole new set of dances that do not involve a dancing pole. Dancers dancing on the Dancing Spot Marker are free to move their bodies however they want. Additionally, the Dancing Spot Marker comes with an invisible swatch that hides in Live Mode but is still clickable.
Dancers with the Bartending task will focus on preparing and serving drinks as well as cleaning up the bar area. Selling drinks is the most profitable source of revenue for the club, so having someone tending the bar is a must.
The process is simple enough, a client enters the club, orders a drink, finishes it… and leaves an empty glass behind. Wait a few hours and your entire club will be filled with empty glasses. To manage this chaos, assign a second bartender or let some dancer figure it out on their own, and watch it be cleaned.
Although the bartending dancers are handling the process of selling drinks and cleaning up, managing the bar prices and supplies is left for the owner. Each prepared drink consumes Bar Supplies which are required for the bar to function. Drinks cannot be sold when your club runs out of supplies.
Additionally, fewer Bar Supplies mean fewer types of drinks that can be prepared. Clients that cannot order what they want will be very unhappy about it. Purchased supplies add up to the total of ordered supplies that will be delivered the next day at around noon. The cost of supplies depends on the base price of the drinks ordered by clients. Selling expensive drinks requires purchasing expensive supplies.
As the owner, you should adjust the Price Markup of drinks so each sold drink comes with profit. Shortage of supplies means fewer drinks to offer, and increased price makes them less appealing for purchase. Dancers with the Charming task focus on looking for clients who are interested in socializing or getting a lap dance. Lap Dancing is the biggest source of revenue for dancers and the most commonly occupied role in the club. In most situations, a socializing client will seek an available dancer and ask her for a lap dance.
When clients are not eager to ask for a lap dance, the dancer has to take the initiative. After greeting a client, 6 New Charming Social Interactions become available. Using a Charming interaction works like romancing, without actually creating a romantic connection between the dancer and the client.
Instead Charming increases the level of Charm that affects how much a client likes a dancer and the club itself. The higher the charm, the higher the tips. Charming clients affects all aspects of the club. When a client orders a drink, they are more willing to pay a higher price.
And when a dancer fails to charm a client, they might not be so willing to come back to the club. During a lap dance, the same rules apply as for Stage Dancing. The better the skills and relationship with the client, the higher the performance, which directly affects how much will the dancer earn besides the usual pay.
When you start a Strip Club business and play for a while, it becomes obvious that something is missing. Nobody seems to care about the sanitary standards at your facility. Are you supposed to hire a repairman every time a toilet breaks? Why are the dancers cleaning the empty glasses? Who is going to take the trash out? It's clear that you need a Janitor, or two if you like. Anyway, no time to waste, open your Strip Club Employee Management menu and switch to the 'Janitor' tab. There you can hire anybody without an active career as your janitor.
You can hire your household members as well, as long as they are not currently present in the zone. There is no direct way to hire yourself as a janitor, but you can already clean your own club without that exclusive job title. As your janitors roam the club, you might notice that they are randomly slacking off or missing things.
There's no need to get angry, simply click on anything that can be considered trash, dirty, or broken and direct your janitor to it. With a simple act of 'Instructing a Janitor to Clean or Repair' you will have your place pristine-looking in no time.
But oh no! These filthy Sims, that is your clients, walking in as if they own the place can now leave trash around! Little piles of trashlets will appear on the floor, making the place look like some kind of dump. No worries though, your janitors were definitely trained to deal with that kind of challenge. Just remember to place a trash bin somewhere on the lot. Wait, do you think a Janitor is not necessary? Who is going to clean all of the dishes, fix all of the toilets and sinks, take all of the trash out, mop up all of the puddles, and walk your dog out when you're busy?
Appreciate your janitor, they keep the place clean. Simply running your business will earn you Quirk Points! Every time a drink is purchased, a bunch of money is thrown at a dancer, a lap dance is finished, a janitor cleans up something or repairs something, a dancer charms a client or kicks out a loiterer client, your business earns points.
And you can use these points to activate Strip Club Quirks! After clicking the 'Manage Business Quirks' interaction on your Sim phone, you will see a new window where you can select which quirks you want to activate or deactivate.
These quirks will change how your business behaves, by limiting or changing certain behavior. This will adjust dynamically depending on the gender preference of your dancers as well! And especially for the dedicated male strip clubs, activating "Erection Affection" will make your dancers always erect while dancing. The "Cheaper Bar Supplies" quirk allows to save some money Worth it though, right? The "Rhythm Catcher" quirk makes dancers earn more money, but they do get tired faster from performing to the music so much.
Make sure to have a DJ or a Stereo playing for this one to work! The "Less Trashy" quirk removes trash showing up everywhere, but be careful, that sets the standard for a clean establishment really high, and having water puddles, vomit, or dirty glasses around will make clients leave in disgust.
Drinker Clients have a very low chance to vomit after having a drink Clients will now complain about a messy club and leave Although rare, clients will now be able to vomit on the floor and complain about a messy club even without any Strip Club Quirks enabled.
When dancing as a dancer you will notice a magical floating glowing spot around your Sim. Clicking that spot will decrease Sim's tiredness and increase tips. Sims using the dancing pole or dancing spot now gain fun Bartending dancers will finally clean the bar when it gets dirty Shooing loiterer clients will now temporarily decrease the chance of spawning trash around the club Using a Stereo is now a valid alternative to having a DJ Booth Supply deliveries now happen twice a day, at 12PM and 12AM Multiple supply orders are no longer bunched together and instead every order counts as individual Ordering supplies for the bar should now be a lot less confusing and a lot more consistent.
Every order is scheduled either for 12PM or 12AM, depending on which one is further ahead in time. So in short, your order can be delivered after between 13 hours to 24 hours, depending on how well you plan it. This cheat permanently disables dancers from getting tired from dancing which prevents them from ending dances on stage. Using this command can have consequences if you plan on playing the Strip Club like a proper business. Fixed tuning errors related to Strip Club content.
Sex interactions are based on animations which you can install. Every animation has a different location it can be used at. Look around, probably your bed offers few animations. If you want to start a sex interaction with other sims then make sure they are nearby when doing it. You can disable gender restrictions and use every animation for every sim and remember that you can swap positions of sims in the interaction.
If you want to have a threesome or more, invite other sims to the interaction, but remember that you need animations that support more than two sims.
Cum is being applied on sims after the sex interaction is finished and the type of cum is depended on the animation and it's specified by the creator of the animations. For example, if you stop the sex interaction with running blowjob, the cum will be applied on the sim face. Climax is another type of animations that are being unlocked while in sex interaction. Not every sims combination and location have climax animations.
If climax is available the option will be visible. Climax is not directly connected with cum and it's not required for cum. Condoms can only be used in already running sex interaction by clicking on them in sim inventory.
To initiate sex select naked options you can do this by clicking your sims and changing the settings listed in FFM OR use the supplied get naked mod to speed things up. Sims during sex will react to their sex partner's body. If they are really into their partner's cute butt, large breasts, or impressive muscles, they will gain these contextual moodlets to indicate how much they are enjoying it.
What is Context? It is what gives words and actions their meaning. How can sex be more meaningful and reactive? With the addition of Context! It's a simple equation that was needed to solve the problem of sex not going anywhere new for quite a while. Animators and Players can now introduce context to sex animations by adding contextual tags to them.
This is done either directly by animators when new animations are added or by players using the Animation Overrides implementation. Don't worry though, you don't have to spend time adding tags yourself, it's optional, as right now other things are happening that will help this feature grow.
Currently, there are over 70 contextual tags that you can pick from and more are most likely coming as people expose their preferences. Just take a look at how many there are Contextual Tags currently don't have any major usage Each animation most likely needs multiple contextual tags added from the list of over 70 tags. This means that the process of adding tags can take over a month before it's properly done, verified, and tested.
How can you get involved? Simply start tagging animations that you like, it's really simple. While Sims are having sex, hold the Shift key and click on them to get access to the special interactions and under the 'Wicked' category you will find the 'Modify Currently Playing Animation Tags' interaction. All of your modifications are saved. As of this release, you can start and manipulate sex using contextual tags. This will help you find new animations of particular types, themes, or fetishes.
It's an entirely new way of managing sex animations. If you don't like it, you can disable it in the 'Sex Context Settings' menu or you can adjust which contextual tags are displayed so you only see the ones you like.
The entire Sex Satisfaction implementation has been redone and all that was present before has now been replaced by new content.
Every sex interaction can now result in one of the 40 new moodlets, both positive and negative. Romance-focused moodlets 6 , Group Sex moodlets 4 , Masturbation moodlets 4 , Status and Age moodlets 14 , Situational and Location moodlets 8 , and Generic moodlets 4.
Sims Sexpertise reflects their knowledge about sexuality, intimacy, sexual desires, and how to be a better lover in bed. With the new Sexpertise skill books you can fairly quickly reach the third level, learning about all of the basics, and the rest is left to practice. And of course, high Sexpertise level has a substantial impact on the sex satisfaction of your partners.
Sims 'Bro', 'Romantic', 'Active', 'Good', 'Cheerful', 'Evil', 'Mean', 'Loves Outdoors', 'Exhibitionist', 'Family Oriented', 'Compassionate' traits affect satisfaction Sims 'Sexpertise', 'Fitness', 'Wellness' skills affect satisfaction Sims reacting to sex affect satisfaction of Sims in sex There are a bunch of factors that contribute to sex satisfaction and these are the more noticeable ones. Overall Sims sex life is fairly positive and most will have good experiences unless in a really bad state.
Sex Positioning is a feature allowing you to reposition sex participants and sex objects within the 3D space however you like. This will display all of the controls. The Sex Positioning controls consists of: The Purple Disco Ball, which allows you to adjust position and rotation increments, select which elements should be adjusted, and reset the positioning.
The Green Arrows, which allow you to move things on the horizontal axis in four directions. The Blue Arrows, which allow you to move things on the vertical axis, up and down.
The Red Arrows, which allow you to rotate things clockwise or counterclockwise. Clicking on the Purple Disco Ball reveals more manipulation options.
There you can Adjust Position Increment to 0. Adjust Rotation Increment to 0. Select Positioning Participants, which includes all Sims, the object used for sex, and all used props. You can select elements in groups or individually. All participating Sims are selected by default.
Reset Positioning, which brings everything back to its original state. This is especially important as your positioning alterations persist between animations in case they are a sequence. As of right now, anybody who is interested in taking screenshots or recording videos to share will have a lot more control over things. FFM has fully implemented exhibitionism skill that decides what your can do.
Every level unlocks new possibilities as your sim gains more confidence. Sims have to start as a Naturist. After gaining few levels, Sims can convert their Naturism skill into Exhibitionism skill if they want to and unlock few more options, but lose on benefits that the Naturism skill was giving them. FREE shipping, free returns and a 30 day return policy. Dawg dem a fool, dem a fool, nah nuh clue. Eazy-E - Gangsta Gangsta Dr. Exploremap Walking Shoes.
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